Trailers: BioShock 2 multiplayer gameplay

Now that it’s official that BioShock 2 won’t be supporting LANs (is Bungie the only studio that cares anymore?) you probably want to know what you and your friends will be missing out on. Going off of that video, I’d have to say, “not much.” How is playing as a Big Daddy any different from a regular character other than a gun that presumably does more damage? What a missed opportunity. They should have made it like one-hit kills but the player moves very slowly. Or the player can charge but only use the drill attack. I’m not really interested in a Big Daddy skin with no real gameplay differences. I don’t mean to be too harsh though…I see that things like turrets will play a role in multiplayer, which I’m assuming can be hacked and so forth. I get the feeling that BioShock 2‘s multiplayer will probably offer a different feel from most competitive shooters, but it likely won’t step too far out of the box. Too bad.

Author: Cody

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Friday, January 29th, 2010 Trailers

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