Archive for March, 2010
InsaneBear’s going into hibernation for a while

About 12 hours from now I’ll be leaving on a big jet plane to San Diego where I can only hope my older brother will show me such hospitality as Raiden in the above image. What that means for you, gentle readers, is that InsaneBear will be shutting down from March 26th through about April 4th. I realize that’s probably pretty bad timing, but you can get your PAX coverage elsewhere–it just won’t have the love that I put into all of my posts. This also means that this Saturday’s feature won’t be going up. That may or may not be rectified when I return. And lastly, I really, really wanted to get my Perfect Dark review up before I left, but I simply haven’t had the time to play it enough, so that’ll have to wait too. If for some strange reason you’ve been waiting for my opinion to aid your purchasing decisions, then I’ll just tell you that you should probably buy it. Anyways, I look forward to coming out of hibernation, as that time will usher in a new age for IB with some new ideas for the site. But for the next week or so, I’m cutting myself off from the unsatiable beast that is the internet. Adios!
Author: CodyTrailers: First look at MW2 “Stimulus Package”
Not really much of a look, but from what we can see the new maps look pretty cool. Not $15 cool, but cool.
Author: CodyTrailers: Prince of Persia: The Forgotten Sands gets wet and wild
Well, not so wild, but definitely wet. I’ll concede that the platforming in this game looks fun, but I dearly hope that the developers have more up their sleeves than the ability to freeze water in time. Just because it looks like water and not a pole or pillar doesn’t make it any different. To me, it looks like the elemental manipulation has absolutely no real effect on gameplay other than the obvious visual one.
Author: CodyReactions: Splinter Cell: Conviction goes gold
Well, after years and years of delays, the day has finally come for Splinter Cell: Conviction to leave the realm of vaporware and enter our disc trays. The gold master has been printed and you’ll be able to pick your copy of the game up on April 13th for the 360 or April 27th for the PC. Now let’s just hope that we get to interrogate somebody who looks like that creeper in the interview.
Author: CodyReactions: EA’s considering pre-release DLC

This story’s creating a lot of ruckus because some mook (analyst Michael Pachter) described the proposal as EA charging for “a very long game demo, along the lines of 2009′s Battlefield 1943.” Apparently, Mr. Pachter is confused as to what exactly Battlefield 1943 is. And apparently, a lot of people have trouble reading past commas. Granted, the specifics of EA’s meaning are unclear at this time, but I’d wager $15 might net you a third of a game’s multiplayer content before said game is released.
Author: CodyReactions: Nintendo jumps on the bandwagon with the 3DS

*Sigh.* I suppose it’s naive to think that technology will ever slow down enough for actual game-design and story to take prominence. Ever since Avatar, one of the most overrated movies of all time, made as much money as sliced bread and hot cakes combined, 3D has been all the rage. Evidently, Nintendo isn’t content to sit back and watch the movie industry soak up all those profits.
Author: CodyReactions: The Witcher 2 summoned for Q1 2011
GameSpot’s reporting that the sequel to 2007′s acclaimed dark fantasy RPG will be coming to PCs in early 2011 with a brand new game-engine and smoother combat. The game is said to pick up directly after the events of the first. Developer CD Projekt Red would also like to bring The Witcher 2: Assassin’s of Kings to consoles, but there are no current plans for such a move. All I can say is that if they like money, then they should probably get their act together and make the multi-platform deal happen. I mean, come on! 360 development is practically the same as PC development. Don’t rob me of this gritty and mature RPG, you bastards! I’m sure we’ll be hearing more details at E3.
Our Adventures: Lost – “Ab Aeterno”

Before I get into anything I’d just like to say that I’m writing this a few hours later than I usually do, so the episode isn’t quite as fresh in my memory. Sorry ’bout that. But anyways, it was a pretty darn good episode. I don’t think it was nearly as mind-blowing as it should have been, but Richard’s personal story was more interesting than most, even if they did try to recapture the magic of “The Constant” at the end and failed.
Author: CodyReactions: Roam radio-active wastelands for half price this week only

In case you’re a weirdo like me and you haven’t spent your hard-earned bottle caps on Fallout 3‘s bevy of DLC packs yet, this might be the week to do it. According to 1UP, each of the five add-ons (“Operation Anchorage,” “The Pitt,” “Broken Steel,” “Point Lookout,” and “Mothership Zeta”) will sell for $5 a piece, as opposed to the usual $10. This uranium opportunity only lasts til Monday, so pony up the cash and settle in for several more hours of depression. Things are always more enticing when they’re half-off!
Author: CodyReactions: Ain’t no party like a Mass Effect party

The festivities kick off tomorrow with Mass Effect 2‘s “Alternate Appearance Pack,” because everybody knows you need to look your best at a party. For the ridiculous price of 160 MS Points (because let’s face it, BioWare has no right to be charging for character skins when they wouldn’t even let you customize your party members’ armor in the game) Jack gets some too-cool-for-school sunglasses and blue-jeans, Thane gets a very fine coat and some crotchless chaps, and Garrus gets his irrationally large neck-hole fixed up so he doesn’t look like he just crawled out of a flying-car accident.
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