alan wake
Trailers: Alan Wake gameplay
Not really the most exciting gameplay I’ve ever seen in a trailer. And considering previous trailers for this game have demoed some especially exciting looking gameplay, I have to wonder why they decided to make a trailer out of this? Still, news on this game isn’t exactly plentiful, so I’ll take what I can get. Plus, I laughed when that jerk left his buddy sitting in the dark and then proceeded to shoot a flare in the direction of a highly flammable pine forest. Good going, Alan.
Author: CodyE3 ’09: Catching up on some demos and a few trailers

Back again to try and finish out day one of E3 2009. This post will try to focus on some demos since it’s nice to know how games actually play. Without further ado:
Author: CodyE3 09: E3 Video Extravaganza!!!!
Remember all of those news stories that I posted earlier today that came with almost no videos or pictures? Well, better late than never, I suppose. Here’s videos for Halo: Reach, Alan Wake, Shadow Complex, The Beatles: Rock Band, Project Natal, and Facebook on the Xbox 360
Author: RyanE3 09: Alan Wake Receives a Release Date

Don't look so confused Alan... you're finally coming out Spring 2010!
The folks from Remedy were on hand with a demo of Alan Wake today at Microsoft’s Press Conference. In addition to that demo came a release window: Spring 2010. Looks like 2010, specifically the spring, is shaping up to be a good year for gaming.
Author: RyanReactions: New Alan Wake Details Surface

Look at that chizzled jaw
As happens once in a blue moon, new information on the long in development Remedy game, Alan Wake, has been revealed. As might be expected, the developers announced that Alan Wake will have much less action than games like Max Payne (which Remedy also developed). Another interesting tidbit of information is how weather will greatly effect the way in which the game is played. The example given explains how a heavy rainstorm may make driving a car more difficult. The use of lighting in the game was also likened to the introduction of bullet time in the Max Payne games.
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