batman arkham asylum

Features: What makes a good side quest?

Some side quests introduce us to party members' family members in the hardest fight of the game. Fun!

So with the recent releases of The Elder Scrolls V: Skyrim and Batman: Arkham City, I thought it’d be appropriate to have a discussion on side quests–specifically, what separates the good from the bad? I think we can all agree that when side quests are done well, they unquestionably contribute to a vastly better game experience. In fact, side quests often turn out to be more memorable than main quests for me personally. But why is that?

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Author: Cody

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Saturday, November 19th, 2011 Features No Comments

Feature: Pitching Slayer

Concept Art - That's about right.

Introduction: Slayer takes all the action, drama, and comedy of Joss Whedon’s beloved Buffy the Vampire Slayer and puts it into a choice-driven Action-RPG set ten years after the destruction of Sunnydale. You play as one of the many potential Slayers who was awoken in the events of the series finale, and with none other than Giles as your personal Watcher, you must assemble your very own Scooby Gang to combat Buffy herself. An unidentified big bad has sired the most powerful Slayer the world has ever known and together they’re working to undo all the good that’s been done. You’ll encounter Angel, Spike, Willow and the rest along the way, but ultimately, only you can stop the vampire slayer turned vampire.

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Author: Cody

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Saturday, November 5th, 2011 Features No Comments

Feature: InsaneBear’s 2009 Game of the Year

Is this Fiddy's year?

Another year has come and gone, and despite more delays than I can ever remember in one year, 2009 still saw more great games than I could possibly get around to playing. 2009 also saw me jumping into the whole game-writing thing for the first time (well, sort of). Consequently, this is InsaneBear’s first GOTY feature, and we’re going to try to keep it relatively simple. Maybe next year I’ll throw in some quirky awards meant to recognize specific games, but for now, we’ll just be sticking to the GOTY model. Without further ado…

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Author: Cody

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Monday, January 4th, 2010 Features 2 Comments

Reactions: Can’t get enough Batman?

Well, the picture really says it all, but in case you’re thick or something I’ll spell it out. If you turn on your console of choice and watch the Batman: Arkham Asylum news ticker, you’ll notice a message saying, “New free downloadable content coming in 9 days!” No word on what this content will be yet, but I’m willing to bet it’ll come in the form of some challenge rooms, maybe the exclusive Scarecrow one GameStop was offering to potential customers. So make sure to pop in your copy of the game on September 17th to solve the mystery.

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Author: Cody

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Tuesday, September 8th, 2009 Reactions 1 Comment

Review: Batman: Arkham Asylum

You want chaos in Arkham?  Kill the Batman!

"You want chaos in Arkham? Kill the Batman!"


Score: Great
Difficulty played on: Normal
Time to beat: 12 hours
Loved the most: It makes you feel like Batman.
Hated the most: None of the gameplay is fleshed out enough. Plus it does that stupid finger to the ear thing that Gears of War started for dialogue.

Let’s get this out there right now–historically, licensed super-hero games blow. In fact, I’d go so far as to say that they blow pretty hard. Combine that trend with my favorite childhood super-hero, the Batman, and there’s some potential for bitter disappointment. But Batman: Arkham Asylum succeeds where other Batman games have failed. The top-notch audio and visuals throw you into an engaging world that compels you to see the story through, and you’ll actually feel like Batman for a good portion of it. Unfortunately though, being the best Batman game ever doesn’t save this title from a disappointing lack of depth and some misguided creative direction.

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Author: Cody

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Thursday, September 3rd, 2009 Reviews 6 Comments

Random: A more light-hearted take on Batman: Arkham Asylum

We have a word for this sort of thing here at InsaneBear–snazzy. That video is just snazzy. And on a somewhat related note, considering that the Adam West Batman show ran during the ’60′s, I wonder if the Dark Knight ever had a free-wheeling, love-your-brother period. I like to imagine that in Mr. West’s mind, Batman was really only dreaming of taking Robin to Woodstock.

Author: Cody

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Sunday, August 30th, 2009 Random No Comments

Reactions: Why did they have to delay this game ’til August?

This game just looks totally awesome. And just think, they could have made it into some crappy Dark Knight spin-off.

Author: Cody

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Thursday, July 2nd, 2009 Reactions No Comments

E3 ’09: The stage demo bonanza just won’t stop!

Extended looks at all the hottest games of E3! Starting off with Modern Warfare 2.

Moving onto Star Wars: The Old Republic.

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Author: Cody

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Thursday, June 4th, 2009 Reactions No Comments

E3 ’09: ME2, Castlevania, and Batman, oh my!

Enjoy this Mass Effect 2 interview that focuses on improved combat.

Here’s Hideo Kojima’s take on a classic franchise with Castlevania: Lords of Shadow.

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Author: Cody

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Wednesday, June 3rd, 2009 Reactions No Comments

E3 ’09: Rounding up the stragglers

Because the internet is barren of any funny 09 pics.

Because the internet is barren of any funny '09 pics.

Hello dear readers. You may have noticed my considerable lack of coverage today on the biggest gaming show of the year. Well, I was at work. And until you guys start sending donations, I’ll continue to have to work. But that won’t stop me from trying to round up anything my trusty partner missed, and hopefully I won’t accidentally repeat anything he’s already posted. I’ll try to do this in one or two big posts for your convenience. Enjoy!

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Author: Cody

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Tuesday, June 2nd, 2009 Reactions No Comments
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