battlefield 1943
Feature: Rethinking the online experience

There are so many things wrong with this.
After spending a fair amount of time with the Halo: Reach beta last week, which I had a pretty good time with, online multiplayer has been the focus of my thoughts for the first time in a while. And really, when I think about online gaming, I tend to think about how little of it I do these days. Back in the days of Halo 2 and maybe even extending into my time with Modern Warfare 1, I generally paid a visit to the virtual killing fields on a daily basis. But a lot has changed since then, both in my personal life and in the industry. Rather than wasting your time with an exploration of why I can’t seem enjoy the competitive online scene for more than a month at a time anymore, I’ll just go with the easy answer and say that all the kids I used to play with no longer play games online and that I’m not entirely interested in meeting digital friends. So for me, the novelty of a new game and primal competition can keep me satisfied for maybe month, but as soon as I pick up a newer game I have no interest in returning to the never-ending massacre that I had been contributing to. How can developers change this behavior?
Author: CodyFeature: InsaneBear’s 2009 Game of the Year

Is this Fiddy's year?
Another year has come and gone, and despite more delays than I can ever remember in one year, 2009 still saw more great games than I could possibly get around to playing. 2009 also saw me jumping into the whole game-writing thing for the first time (well, sort of). Consequently, this is InsaneBear’s first GOTY feature, and we’re going to try to keep it relatively simple. Maybe next year I’ll throw in some quirky awards meant to recognize specific games, but for now, we’ll just be sticking to the GOTY model. Without further ado…
Author: CodyRandom: “p00nhun+er” and the wrath of Xbox Live almighty
Amid the chaos of the Penny Arcade Expo this weekend, Stephen Toulouse, the man in charge of bringing down the Xbox Live ban hammer, delivered a sermon to be remembered. And because I can’t put it better myself, take this this Kotaku poster’s comment as a review: “A fantastic sketch that touches on the very essence of online douchebaggery.” Indeed.
Author: CodyReactions: Battlefield 1943 priced, dated

Come June you’ll be able to download the multi-player only spin-off of the classic Battlefield 1942 for $15 on Xbox Live or the PlayStation Network. The game will see you commanding tanks, planes, and running around for your life on foot in three historic World War II locales: Wake Island, Guadalcanal, and Iwo Jima. It will support up to 24 players. So if you’ve been itching to play new versions of WWII games from seven years ago, now’s your chance!
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