bioshock infinite

2011 VGAs: Bioshock: Infinite Trailer Adds Music

And that’s about it.

Author: Ryan

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Saturday, December 10th, 2011 Reactions No Comments

Trailers: Ken Levine reminds us why BioShock: Infinite will be awesome

Specifically, why it’ll be awesome on the PS3. But frankly, I’ll be happy with which ever version of awesome I can get my hands on.

Author: Cody

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Tuesday, August 9th, 2011 Trailers No Comments

Trailers: Excuse me while I blow your mind

I could go on and on about how every frame looks like a unique part of a hand-crafted world, how the vertical action puts butterflies in my stomach, or how a mere 15 minutes of gameplay has already given me a sense of an engaging cast of characters with interesting relationships, but words really wouldn’t do it justice.

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Author: Cody

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Saturday, July 9th, 2011 Trailers 1 Comment

Trailers: Get some background on BioShock Infinite’s conflict

Damn those commies and their disdain for private mail! I’m on the postman’s side.

Author: Cody

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Friday, June 17th, 2011 Trailers 1 Comment

E3 2011: Best of

This had...something...to do with E3.

Well, the show is over, I’m mostly recovered, and you probably want something to read. I think it’s clear to everyone involved that an arbitrary list awarding accolades to games that have yet to release should follow. Without further ado…

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Author: Cody

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Tuesday, June 14th, 2011 Trailers 1 Comment

E3 2011: Bring ‘er home, little doggie

E3 2011 is finally over, and against all odds, I’ve managed to retain my sanity throughout (well, at least enough to provide this final sampling of videos for my loyal readers). It was a pretty eventful show packed with more good games than I can remember seeing in a long time, and I can’t wait to get my hands on all of them. That said, I think I prefer the one at a time approach.

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Author: Cody

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Friday, June 10th, 2011 Trailers 1 Comment

E3 2011: Sony press conference liveblog

Keep checking back for updates!

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Author: Cody

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Monday, June 6th, 2011 Reactions 1 Comment

Trailers: BioShock Infinite interview

Denim chicken. Bird with teeth. Wermhat’s worm hat. Charlie Kelly has dreamt up some spectacular things in his day, but BioShock Infinite just might be the coolest. It really seems to be taking every single gameplay aspect that made the first BioShock so special and expanding on it in all the right ways.

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Author: Cody

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Tuesday, May 24th, 2011 Trailers 1 Comment

Trailers: 10 magnificent minutes of BioShock Infinite

Some might write this gameplay off as more of the same, but there are a lot of things to get excited about in this video. For one, sky-coasters are awesome. But there are also a whole bunch of of new powers to fantasize about too. Most interesting, though, is the number of enemies on screen at once without any drop in frame-rate. Battles look to have a significantly larger scale than those of previous BioShock titles. It also looks like a lot of fun (and it’ll be even more fun if it turns into proper co-op) to work in tandem with Elizabeth. The dramatic changes in weather showcase a beautiful world that will have no problem getting players to forget about Rapture’s gorgeous aesthetics and the protagonist has a hell of a lot more character than Jack from BioShock. Considering Irrational Games still has two years to work on this puppy, I’m pretty excited for the prospects.

Author: Cody

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Wednesday, September 22nd, 2010 Trailers 11 Comments

Reactions: Irrational Games announces BioShock Infinite

Remember when 2K Games said that Ken Levine and Irrational were working on a new IP that could be turned into another franchise? Turns out that was only half true. For all intents and purposes, BioShock Infinite is what BioShock 2 should have been–a game built on the core gameplay elements of BioShock, but set in a different world with a completely new story. So while Infinite is still using the BioShock name to unscrupulously boost sales, it could technically spawn its own series of spin-offs set in the new city of Columbia.

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Author: Cody

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Thursday, August 12th, 2010 Reactions 3 Comments
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