borderlands
Feature: Pitching K.I.A.

Concept Art - Muted realsim that progressively gives way to colorful stylization as the action gets hotter.
Introduction: K.I.A. is a Tactical Modern Military First-Person Shooter that seeks to explore the human cost of war through a morally ambiguous narrative and gameplay mechanics that reflect your character’s emotional state in varying degrees of exaggeration. Stepping into the boots of Private Jose Hernandez, you’ll undertake an odyssey of war that spares no women, children, or refugees. Along the way you’ll bond ever closer with your squad-mates over conversations of home, risky favors, and nerve-rattling combat. The eleven soldiers who fight by your side hail from varying backgrounds, but every one of them will come to be considered family to Pvt. Hernandez over the course of a harrowing global conflict. But can the men of Charlie squad save you from yourself?
Author: CodyTrailers: Secret Armory of General Knoxx interview
Firstly, that dude that Jeff’s interviewing needs to take a shower…ughhh. But on the topic of the actual DLC, I feel like focusing on more vehicle combat is probably a very poor decision given how awful driving in Borderlands is. But on the other hand, NINJA ASSASSINS!
Author: CodyReactions: Borderlands’ “Secret Armory of General Knoxx” detailed

Remember that third installment of Borderlands DLC I reported last week? Well, it’s going by “The Secret Armory of General Knoxx” now, which supposedly markets better than “DLC pack 3.” As promised, the new pack will raise the level cap, although Gearbox has yet to specify what the new cap will be. They were nice enough to drop a few details, though.
Author: CodyReactions: More Borderlands DLC on the way

Hopefully it's as good as this was!
According to a post in Borderlands‘ official forums, Gearbox is working on a third installment of DLC for the game and it’s set to be the biggest one yet.
Author: CodyFeature: InsaneBear’s 2009 Game of the Year

Is this Fiddy's year?
Another year has come and gone, and despite more delays than I can ever remember in one year, 2009 still saw more great games than I could possibly get around to playing. 2009 also saw me jumping into the whole game-writing thing for the first time (well, sort of). Consequently, this is InsaneBear’s first GOTY feature, and we’re going to try to keep it relatively simple. Maybe next year I’ll throw in some quirky awards meant to recognize specific games, but for now, we’ll just be sticking to the GOTY model. Without further ado…
Author: CodyReactions: Apparently, there’s more Borderlands DLC around the corner
I don’t know where in the world this came from, but I guess Borderlands is receiving a second DLC pack just in time for the new year. Kotaku can flesh out the details for you.
Author: CodyTrailers: Hey, it’s another Zombie Island of Dr. Ned trailer!
Looks pretty cool. I might pick it up. You should too!
Author: CodyTrailers: Check out Borderlands’ first DLC
If “Zombie Island of Dr. Ned” is actually 6-10 hours of gameplay, I might actually consider dropping the ten bucks to get it. It certainly looks like some good looting zombie action so far.
Author: CodyReview: Borderlands

Score: Good
Difficulty played on: No difficulty options.
Time to beat: 25-30 hours depending on how much level grinding you do.
Loved the most: It’s so addicting I had trouble pulling myself away to write this review.
Hated the most: A bevy of small problems crop up to bog the experience down.
What would happen if the FPS and RPG made a baby? Gearbox’s Borderlands asks just that question and gives us a spectacular answer in the process. The term “Role Playing Shooter” that’s being used to describe the Diablo-esque FPS might be a little misleading–”stat-building shooter” is probably more accurate–but the final formula is satisfying nonetheless. Rock solid gun-play and an endless flow of new and improved loot combine in a beautifully rendered game-world to create a devilishly addictive experience for up to four players. Unfortunately though, many of the game’s ideas aren’t fully fleshed out and minor problems plague the experience so regularly that Borderlands falls short of its great potential. It could have been a genre-defining, standard setting game we’d remember for years to come, but instead, it’s just a really fun and addictive shooter that with any luck, will inspire a better RPS in the near future.
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