costume quest

Feature: Pitching The Reddest Rose

Concept Art - A 2D suburban environment that goes through stages of black and white, color, and 3D.

Introduction: A Metroidvania game for the art-house indie generation, The Reddest Rose re-imagines Mario’s “princess in distress” formula for all of those gamers who grew up and found out the crushing reality of relationships. This time around, the castle between you and the princess isn’t a prison, but a fortress of heart-crushing distance and a constant reminder of how she shattered your world. Quite literally, in fact: the all-too-brief introduction of vibrant colors, sweet symphonies, and 3D wonder plummets into the depths of a Side-Scrolling Puzzle-Platformer characterized by bleak silence the moment she leaves you for the jerk with the castle. Your goal is to confront the ensuing depression with relics of your past and restore life to the world.

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Author: Cody

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Sunday, April 24th, 2011 Features 3 Comments

Feature: InsaneBear’s 2010 Game of the Year

Not really sure what's going on with that trophy...

It’s that time of year again; that wonderful time when we place an arbitrary crown on a single video game for rising above all the rest and demonstrating what video games should be. But before we recap the year that was 2010, I’d first like to continue an InsaneBear tradition and re-evaluate 2009′s Game of the Year…Alright, and with that re-evaluation process completed, I’ve decided to amend the scores of Batman: Arkham Asylum and Borderlands from Good to Great and Great to Good, respectively. That said, Dragon Age: Origins retains the honors of GotY. It certainly has some interface problems and the combat is a little clunky, but the world and cast of characters are sublimely rich and the Origin stories are a thing of beauty. Few games have allowed me to embrace real role-playing so readily, and for that, Dragon Age: Origins lives on in my mind. Let’s just hope the sequel is as good.

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Author: Cody

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Friday, December 31st, 2010 Features 15 Comments

Reactions: Costume Quest sells out with “Grubbins on Ice” DLC

I mean, really, the minute you put anything on ice you’ve officially sold out. Sadly, though, I’m not joking about this DLC. The new content, set to hit sometime next month, picks up after Costume Quest‘s conclusion and pits Lucy, Everett, Wren, and Reynold in a new adventure that takes them “into another world, where they once again must go door-to-door looking for candy and fending off grubbins.” Sounds to me like the same game with a new skin that doesn’t even make sense in the context this game’s mechanics.

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Author: Cody

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Saturday, November 20th, 2010 Reactions No Comments

Review: Costume Quest


Score: Good.
Difficulty played on: No difficulty options
Time to beat: About 6 hours
Loved the most: Absolutely adorable and unique visual presentation.
Hated the most: Lack of difficulty robs the combat of the depth it could have had.

Tim Schafer’s Double Fine Studios is widely regarded as one of the most creative developers in the industry, what with titles like Psychonauts and Brutal Legend under their belt. So when Schafer announced that the studio would be splitting into four small teams in order to pursue smaller downloadable games, many gamers were thrilled with the prospect because the smaller financial risk would theoretically give Double Fine more freedom from bottom-line oriented publishers. Costume Quest, a Halloween-themed take on traditional JRPGs is the first fruit of the developer’s new modus operandi, and for the most part, it succeeds in applying Double Fine’s signature creativity and humor to a downloadable title. How could it not with the premise of turning into your Halloween costume to battle monsters who stole your sister on that sweetest of holidays?

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Author: Cody

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Monday, October 25th, 2010 Reviews 3 Comments

Reactions: Costume Quest treating gamers October 20th

Double Fine’s latest will prepare us for the inevitable day when Halloween costumes turn real and we take mysterious pleasure out of punching pirates in the face. I’d say $15 is a small fee to pay for that specialized training. October 20th, Xbox Live Arcade and PlayStation Network. Be there or be square.

Author: Cody

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Tuesday, October 5th, 2010 Reactions 9 Comments

Gamescom 2010: 1st Costume Quest trailer

They shouldn’t have done the rhyme scheme if they weren’t going to commit for the entire trailer. Still, awesome looking game.

Author: Cody

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Monday, August 23rd, 2010 Trailers No Comments

Reactions: Double Fine’s Costume Quest is full of win

Remember when Tim Schafer said that his studio was working on four indie-style games instead of the traditional AAA endeavor? Well, 1UP recently broke the news on the first of these ambitious little titles. Titled Costume Quest, it’s an adventure/RPG published by THQ and scheduled for a Fall release on Xbox Live Arcade and PlayStation Network.

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Author: Cody

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Wednesday, August 11th, 2010 Reactions 4 Comments
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