eidos interactive
Reactions: Thief 4 officially exists!

It may or may not have before. I can’t really remember. But it definitely does now, as Eidos Montreal will be speaking publicly about the game for the first time at this year’s Game Developers Conference (Feb. 28th – March 4th). The speech, entitled “Stealing Sound: Generative Music in Thief,” will detail “the benefits of using a live generative music system instead of pre-scripted tracks for a game with the goal of creating ‘a musical aesthetic that pushes away from the shadow of film.’” Sounds like sound will play a big role in the series’ revival. Now if only Splinter Cell: Conviction had this technology and applied it to enemy dialogue…
Author: CodyTrailers: Check out the Deus Ex 3 E3 trailer…before E3!
Looking pretty snazzy. I just hope they start showing some gameplay if this thing really is coming out in early 2011.
Author: CodyTrailer: Deus Ex: Human Revolution trailer
Not really sure what the hell that was all about and I’m not sure if I should like it or not. When can we see some gameplay, please?
Author: CodyReactions: Just Cause 2 demo assumes stunt postion March 4th
Not sure if you want to buy insane action-game Just Cause 2 when it comes out March 23rd? Take the demo for a spin next Thursday. The developers saw fit to open up a sizable portion of the game-world and throw us in there to do what we want, all for free. I know I’ll be trying it out.
Author: CodyReview: Batman: Arkham Asylum

"You want chaos in Arkham? Kill the Batman!"
Score: Great
Difficulty played on: Normal
Time to beat: 12 hours
Loved the most: It makes you feel like Batman.
Hated the most: None of the gameplay is fleshed out enough. Plus it does that stupid finger to the ear thing that Gears of War started for dialogue.
Let’s get this out there right now–historically, licensed super-hero games blow. In fact, I’d go so far as to say that they blow pretty hard. Combine that trend with my favorite childhood super-hero, the Batman, and there’s some potential for bitter disappointment. But Batman: Arkham Asylum succeeds where other Batman games have failed. The top-notch audio and visuals throw you into an engaging world that compels you to see the story through, and you’ll actually feel like Batman for a good portion of it. Unfortunately though, being the best Batman game ever doesn’t save this title from a disappointing lack of depth and some misguided creative direction.
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