future of games
Feature: Genre blending and the future of games

Let's hope that video game blending is less catastrophic.
So I’ve purchased three full-fledged video games this year and despite the fact that they all hail from very different genres, Mass Effect 2, BioShock 2, and Splinter Cell: Conviction have more in common than one would think. How is it that the RPG, FPS, and Stealth-Action genres, as mutually exclusive as could be just a few years ago, are producing such similar content in 2010? Well, it’s an interesting trend that I intend to examine in this here article. The implications of genre blending are seriously important in regards to what we’ll be playing next year or even ten years from now, so it’s a topic worth talking about.
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