gears of war 2
Feature: Rethinking the online experience

There are so many things wrong with this.
After spending a fair amount of time with the Halo: Reach beta last week, which I had a pretty good time with, online multiplayer has been the focus of my thoughts for the first time in a while. And really, when I think about online gaming, I tend to think about how little of it I do these days. Back in the days of Halo 2 and maybe even extending into my time with Modern Warfare 1, I generally paid a visit to the virtual killing fields on a daily basis. But a lot has changed since then, both in my personal life and in the industry. Rather than wasting your time with an exploration of why I can’t seem enjoy the competitive online scene for more than a month at a time anymore, I’ll just go with the easy answer and say that all the kids I used to play with no longer play games online and that I’m not entirely interested in meeting digital friends. So for me, the novelty of a new game and primal competition can keep me satisfied for maybe month, but as soon as I pick up a newer game I have no interest in returning to the never-ending massacre that I had been contributing to. How can developers change this behavior?
Author: CodyOur Adventures: The most depressing LAN I’ve ever been to

I wonder if Delta Squad has trouble finding friends to kill Locusts with?
So InsaneBear held our second LAN of the summer this past Wednesday, and it went considerably worse than I ever could have imagined. I mean, I guess it was technically a Local Area Network, but I’m not really sure a grand total of five people is in the true spirit of a LAN. Guess that sort of thing happens when you go up against a bachelor party and most of your friends don’t care about video games to begin with. Understandably, my morale is too low right now to properly chronicle the events of the night. So enjoy some pictures instead and piece the story together however you want to.
Author: CodyOur Adventures: First LAN of the Summer

That pretty much covers the only LANable games out there.
So as you may have inferred from the title of this snazzy little post, we here at InsaneBear recently had our first LAN of the summer. It was sort of a low-key and disorganized affair in comparison to what we usually do, but it was fun nonetheless. We thought we’d share some pictures of the good times and spread the good word about LANs.
Author: CodyRecent Comments
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