Score: Superb
Difficulty Played On: Snake Eater: Normal, Peace Walker: No difficulty options, Sons of Liberty: Normal
Time to Beat: Snake Eater: 10 hours, Peace Walker: 18 hours for main story + a good amount of extra missions, Sons of Liberty: 8 hours
Platforms: Xbox 360, Playstation 3
Loved the Most: The incredible amount of high quality content.
Hated the Most: No MGS1; different controls for every game
It seems like Spike TV’s Video Game Awards are quickly becoming the biggest video game show this side of E3, what with Skyrim, Mass Effect 3, and more getting their official reveals there last year. And if Spike TV executive producer Geoff Keighley’s recenttweets are to be believed (and I see no reason why they shouldn’t be), this year’s show could be just as eventful.
Not much to say other than the fact that I’ll officially have no excuse for having not beaten Snake Eater once the Metal Gear Solid HD Collection releases. I’m thinking some sort of MGS marathon will be in order. And as long as we’re on the topic of marathons, can anybody let me know of other movie or game series that culminate in two old men beating the crap out of each other? I’d say there’s a high probability of me liking anything with that sort of material in it.
According to Andriasang, Konami has posted a job listing for “Next Generation Metal Gear Solid Series Production Staff.” The site goes on to report that “The listing seeks planners, programmers and CG designers” and provides some details on the positions.
You get to keep your spine for a little while longer.
Originally revealed at E3 2009 and expected to ship in 2011, Kotaku is reporting that Metal Gear Solid: Rising won’t be seeing store shelves until 2012. That’s rather disappointing, but at the same time, I feel like if they get the sword fighting mechanics in this game right (and they looked damn right the last time we saw it), it could revolutionize sword-based action games as meaningfully as the original MGS did for stealth-action games.
And I love it! I just hope they can find interesting ways to keep the core gameplay from getting dull. And hopefully the story is as fleshed out as a true Metal Gear Solid game.
You see how I turned “bus” into “box” there? Truly, the world has never known a wordsmith as capable as myself. Well, maybe there’s one other person capable of spinning insanity into something the masses approve of. That’s right, Mr. Hideo Kojima is at it again, injecting Peace Walker with Monster Hunter, Assassin’s Creed II, Pepsi, Doritos, AXE body spray, and more collaborations and crossovers. Check out this article if you want to full skinny on how these things will work in the game. Most of it just seems like a shameless way to make a buck because Kojima knows that he could turn the series into NASCAR and people would still buy it, but the Monster Hunter stages actually sound like they could be half-way fun.
It’s only two weeks, so not really a huge deal. You know what else isn’t a huge deal? This green PSP bundle that was announced with the delay. Thing looks like a gum-wrapper.
When they first announced this little PSP game and said that it was going to be a Metal Gear Solid experience on par with its console brethren, I honestly didn’t take it seriously. But if this trailer is any indication, then Peace Walker will be a shining addition to the MGS franchise. I guess I just don’t understand why they’re putting such a full-fledged, story-driven game on a portable. But hey, the gameplay looks fun, and that’s all that matters.