pick-up-and-play

Feature: Time Crisis: The plight of a growing gamer

Portable gaming is not the answer for me.

There was a time when I could clock in a dozen hours of game time in a day and think nothing of it. Today, I’m lucky to sit down for two hours of uninterrupted gaming. It took me two weeks to trudge through the ten unsatisfying hours of Alan Wake, which may or may not have effected my review score. I’m hoping it didn’t, but there’s no arguing that how you pace yourself while playing affects your perception of a game. But before I dive any deeper into this, why don’t I explain why I’ve been fantasizing of a Dr. Horrible style freeze ray lately. Well, I mean I always fantasize about stuff like that, but more so lately.

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Author: Cody

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Saturday, June 5th, 2010 Features 4 Comments
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