rare

Review: Perfect Dark (XBLA)


Score: Good
Difficulty played on: Special Agent (middle difficulty)
Time to beat: Around 10 hours
Loved the most: The fact that this game is still innovative 10 years after its initial release. The music was superb too.
Hated the most: The online multiplayer component is completely mishandled and underwhelming.

As some of you may know, Perfect Dark has long held the honor of being my all-time favorite game. Lately I’ve been leaning more towards BioShock for that title, but the adventures of Joanna Dark are still high on my list. And while I’ve thoroughly enjoyed reliving them with the Xbox Live Arcade remake, seeing how poorly this game has aged in comparison to Halo: Combat Evolved, which came out just one year after Perfect Dark, has rubbed some of the nostalgia away. Rare’s spiritual successor to GoldenEye may have been a revolutionary classic in 2000, and in some respects it still is today, but the overall experience is bogged down by dated design methods.

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Author: Cody

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Saturday, April 10th, 2010 Reviews 3 Comments

Reactions: Modern Warfare 2 and Perfect Dark 2 rumors

That there image you see above you, that’s a screen-shot from Infinity Ward’s increasingly controversial Modern Warfare 2, courtesy of 1UP. Now in case you can’t quite read those tiny letters, I’ll go ahead and quote the message for you. “This multiplayer session requires that you be in the game chat channel. If you don’t switch, you can’t play. Switch to the game chat channel now?”

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Author: Cody

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Tuesday, November 3rd, 2009 Reactions 1 Comment

Reactions: Peter Molyneux gets a promotion

Jazz hands!

Jazz hands!

That’s right, things are still happening in the game industry outside of E3. And according to Kotaku, one such happening is Microsoft promoting Peter Molyneux to “Creative Director of European studios at Microsoft Games Studios.” The new role will pretty much have him overseeing the creative direction of Microsoft’s European developers and projects, most notably UK based Rare, the studio behind such underrated games as Banjo Kazooie: Nuts & Bolts and Perfect Dark Zero. And Molyneux assured fans that he “will still be as involved with the design of lionhead games as ever,” in a tweet. So it’s nice to know that the studio behind hits like Fable II won’t be losing anything out of this.

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Author: Cody

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Thursday, June 4th, 2009 Reactions 6 Comments

Reactions: Perfect Dark getting the XBLA treatment?

Kotaku‘s reporting what could either be the most awesome or most crushing rumor of the year for me with the implication of a Xbox Live Arcade port of Rare’s N64 classic, Perfect Dark. If you’ve seen the About Cody page then you know that Perfect Dark is my all-time favorite game. GoldenEye may have broke the console FPS barrier, but Perfect Dark took everything that game did an did it better. It set standards for console shooters that still haven’t completely been surpassed, and I would gladly pay $15 to play this classic over Xbox Live.

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Author: Cody

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Sunday, May 3rd, 2009 Reactions 8 Comments
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