rpg
Feature: Could RPGs be the new FPS?

With Activision recently putting the kibosh on the Guitar Hero franchise, and really, the Rhythm genre as a whole, I got to wondering if this console generation will see the collapse of any more genres. With escalating development costs, publishers are more eager than ever to turn their properties into annual tent-pole releases in the pursuit of short-term profits. The Rhythm genre, which many argued to be a fad in the first place, saw this gross mismanagement go to an extreme with literally dozens of games released within a five year period. And despite all of the lost jobs, lost investments, and lost opportunities, Activision doesn’t seem to have learned their lesson.
Author: CodyFeature: A new look on game genres

This guy's probably penetrated more genres than anybody else.
So I’ve been playing a lot of Assassin’s Creed II this past week, and as you might know, it’s got me thinking about game genres and what defines them. It seems that the lines between genres are becoming less and less defined these days, but there’s still a pretty stark difference despite the blending. So let’s start off by taking a look at what traditionally defines the major genres of today’s market.
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