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Trailers: AC: Revelations multiplayer trailer
It would appear as if Ubisoft has teamed up with Harmonix to forge some sort of ground-breaking beat-based assassination system. It doesn’t make much sense to me, but I’m all for more electronica-infused slow motion in video games.
Author: CodyTrailers: Assassin’s Creed: Revelations teaser
When will we discover the answers, Ezio!?! I just need to know whether you die of a steaming hot blade through the gut or an untreated case of syphilis because you’re such a whore. Now can I haz AC III, pleez?
Author: CodyReactions: AC: Brotherhood’s Da Vinci disappears!
Oh, my! It’s up to you to spend the $10 Ubisoft is asking for “The Da Vinci Disappearance” pack in order to save the beloved renaissance-man. The ensuing adventure will take place over eight missions and offer two new locations in addition to two new gameplay features. There is also a high probability of Hermeticist killing, as that’s the cult that decided to kidnap your old painter pal.
Author: CodyReactions: New Assassin’s Creed game on the way

GameSpot is reporting that in a postearnings release conference call yesterday, Ubisoft confirmed that the company will release a new Assassin’s Creed game sometime during the April 1, 2011 – March 31, 2012 fiscal year. The publisher gave no details on the new title, but promised more info for its full-year earnings report in May.
Author: CodyTrailers: AC: Brotherhood preview
I’m very confused as to why the GameSpot guy is talking about Desmond while who I presume to be Ezio is avoiding canon fire on horseback in the streets of Rome. Am I missing something here?
Author: CodyTrailers: There’s an effin’ tank in AC: Brotherhood
Good to see that they’re putting a little emphasis on stealth. I guess they figure that the blood-thirsty fans of the series can only take so much sneaking before they need to murder entire fortresses, though. And on a side note, that narrator should totally be voicing every developer walk-through ever.
Author: CodyTrailers: AC: Brotherhood’s multiplayer in motion
I’ll be the first to admit how skeptical I’ve been of multiplayer in Assassin’s Creed and the quality ofBrotherhood in general. And I still think that all the combat in this gameplay looks incredibly boring, but the idea of multiplayer parkour chases is blowing my mind. I am now officially holding judgment on this game.
Author: CodyTrailers: Shaun White Skateboarding trailer
I really do like this concept of changing the world as you skate, but I’d say it’s about time they show off some more creative and interesting levels. I’m sort of getting sick of this run-of-the-mill city block.
Author: CodyTrailers: Check out the most useless dev diary ever
Would have been nice if they spent more time telling us things we don’t know and less time dressing up like fools. And seriously, every single time I see this game I just think of all the different directions I’d take it in. If we’re the leader of a brotherhood of assassins then why not throw in a strategy element where we decide who to kill and when to kill them? Why not introduce various factions to contend with so the player has to be conscious of the shifts in power they’re creating? Why not do something, anything to spice up what’s shaping up to be a linear hack ‘n’ slash game? Oh, and I hate Assassin’s Creed: Brotherhood even more now because I just came to the realization that even when the multiplayer sucks, it’s still setting a precedent that Ubisoft will feel obligated to follow with Assassin’s Creed III. Sigh…
Author: CodyReactions: Assassin’s Creed devs want series to take “a breather” in 2011

In a recent interview with Eurogamer, Ubisoft Montreal’s Jean-Francois Boivin said that “I don’t think there’s going to be an Assassin’s Creed in 2011. I think we’re going to let it breathe a bit and really focus on bringing something new and exciting for the next time around. This [Assassin's Creed: Brotherhood] is the end of Ezio’s story. This is it.” At least somebody in Ubisoft is using their brain. Boivin likened the series to crops, saying, “You can’t plough a field every year. Once every three years – or once every something – you have to let it breathe. You have to let the minerals back in. I think it’s the same thing with any license, really.”
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